Friday, January 14, 2005

CCG Tools of the Trade

What makes a good tool? What is a tool in terms of creativity and development? Is it a text file? Is it a certain text editor? Is it a spreadsheet program? Each decision you make now will greatly affect you 3+ months down the road.

Me? I'm trying to work on editing MTG Editor to do what I want with it. With existing templates and image schemas, etc, I should be able to get the program into shape to start adding cards quickly. It is a bit disorienting as the program is very Magic-oriented, but I'm slowly exorcising those demons one config file at a time.

I was running on a long text file, including all of my design ideas etc, but in reality I need a streamlined process for making the actual cards (now that I'm comfortable with my primary design decisions), and I really loved working in MTG Editor. The program actually got quite a bit better when I noticed the themes. The XP theme is excellent and clears up the Ugly Java Interface (UJI) which is prevalent in just about every java program ever made.

It can get a little crashy, and it can get a little buggy. But at the end of the day, I've found nothing as good and as simple as that program.

So now, grunt design work. Constant back-of-the-mind thinking on how to create a good, interesting card. Constant pondering on characters and if my current interaction mechanics are good enough.

Constant doubt and fear that I'm doing this wrong somehow.

Constant pain when I realize how much time this is taking away from my family.

Constant hope that this will all pay off.

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