Gold Ring
Ah yes, here we are finally with the Doom 3 announcement. Not that I didn't see that coming.
Anyway, I personally can't wait to play id's new creation. I won't go so far as to call it a masterpiece (which PC Gamer is already calling it), but I will admit I'm very excited and do have some very high expectations.
Of course, this simply sets the game up to fail in one area or another, but honestly, this fucking Doom. This is the original, made over in the shinest, most advanced clothes (ie, code) ever. It will push my PC to the limit, and for that I'm glad. I hope its as scary, interesting, and enthralling as they say.
In other news, Over at Scott Miller's blog he has an interesting blurb about Hollywood and their attempts at games. He points to an interview he did with the Hollywood Reporter about it. While it's all-too-brief, it does get the point across: there are so few good movie tie-in games that it's almost like the second coming when a good one arrives.
I would also like to say his Batman idea is the best I've ever heard. Who here has played the NES Batman game? Anyone else break a controller over that annoying fucking game? Hmm. Just me I guess.
Wouldn't it be cool to use his gadgets, use his intellegence in addition to his money, to solve crimes and defeat the baddies? Really, just a solid 20 hour story would be the best thing ever. Stalking the night as Batman, shmoozing with the rich during the day, spending time in the Batcave going over clues. Heading out in the Batmobile, arriving in the warehouse district that you heard the villian was hiding out in. Etc.
Now that could possibly be the greatest game ever. But would it appeal to anyone below, say, 14? Probably not. And toys, cereal, clothing, pajamas, backpacks and trapper keepers are what keep 'franchises' in business. That's why Spiderman 2 can have a cool game (for the platforms, anyway), but not quite as far as it could go. Basically you're swinging, jumping, and fighting. And that's fine. But for those looking for something more, and the fact that most gamers are well over 20, I think an investment in a more mature look at a hero, a legend, a fucking icon in video games shouldn't be out of the question. As a matter of fact I think it would finally show Hollywood that a little time, money, and patience really pays off.
But what guy is going to put his ass on the line for that, when they can spend half as much and sell copies of the latest rip-off? I mean, does anyone actually think for a second that Van Helsing the game has an ounce of substance?
Teaching those who know only sales and marketing what a good game consists of is like teaching a monkey algebra. You can try it, but in the end you simply nod, smile, and try to dodge the flying shit.
Anyway, I personally can't wait to play id's new creation. I won't go so far as to call it a masterpiece (which PC Gamer is already calling it), but I will admit I'm very excited and do have some very high expectations.
Of course, this simply sets the game up to fail in one area or another, but honestly, this fucking Doom. This is the original, made over in the shinest, most advanced clothes (ie, code) ever. It will push my PC to the limit, and for that I'm glad. I hope its as scary, interesting, and enthralling as they say.
In other news, Over at Scott Miller's blog he has an interesting blurb about Hollywood and their attempts at games. He points to an interview he did with the Hollywood Reporter about it. While it's all-too-brief, it does get the point across: there are so few good movie tie-in games that it's almost like the second coming when a good one arrives.
I would also like to say his Batman idea is the best I've ever heard. Who here has played the NES Batman game? Anyone else break a controller over that annoying fucking game? Hmm. Just me I guess.
Wouldn't it be cool to use his gadgets, use his intellegence in addition to his money, to solve crimes and defeat the baddies? Really, just a solid 20 hour story would be the best thing ever. Stalking the night as Batman, shmoozing with the rich during the day, spending time in the Batcave going over clues. Heading out in the Batmobile, arriving in the warehouse district that you heard the villian was hiding out in. Etc.
Now that could possibly be the greatest game ever. But would it appeal to anyone below, say, 14? Probably not. And toys, cereal, clothing, pajamas, backpacks and trapper keepers are what keep 'franchises' in business. That's why Spiderman 2 can have a cool game (for the platforms, anyway), but not quite as far as it could go. Basically you're swinging, jumping, and fighting. And that's fine. But for those looking for something more, and the fact that most gamers are well over 20, I think an investment in a more mature look at a hero, a legend, a fucking icon in video games shouldn't be out of the question. As a matter of fact I think it would finally show Hollywood that a little time, money, and patience really pays off.
But what guy is going to put his ass on the line for that, when they can spend half as much and sell copies of the latest rip-off? I mean, does anyone actually think for a second that Van Helsing the game has an ounce of substance?
Teaching those who know only sales and marketing what a good game consists of is like teaching a monkey algebra. You can try it, but in the end you simply nod, smile, and try to dodge the flying shit.

1 Comments:
I predict we're one or two iterations away from the good Batman game. If it wasn't for the upcoming movie I'd say we were one iteration away - if I know the industry, then EA will get the rights to do the movie game and throw 150 people and one year at the *Everything or Nothing* engine - and the result will be above average but not stellar. Ignoring a possible movie license, the next Ubisoft Batman should be good. Ubisoft has learned how to make good games at this point and all they need to do is give *Batman* the same respect they gave *Splinter Cell* and *Prince of Persia*. They could even use the *Splinter Cell* engine and be halfway there.
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